Eu queria saber como configurar o /reset... deixar pontuativo... e como deixar /reset para supervip não levar trocar de mapa nem ter que relogar... fre e vip eu queria deixar quando resetar voltar para lorencia mais sem relogar tem como colocar +/- assim??
1~49 = 300pontos
50~99 = 250pontos
tem como fazer isso?
me ajudem por favor
PASTA DO ARQUIVO esta assim... ja fiz um monte de alteração e nao consegui arrumar
==================================================================================
[Customs]
EnableResetSystem = 1 // [0-1] 0: Disable ResetSytems, 1: Enable ResetSystems
MaximumResets = 50
NumStates = 1 // [1-100]
ResetColumn = Resets
//###################################################//
//!!!DON"T WRITE SOMETHING AFTER RESET COLUMN NAME!!!//
//###################################################//
// ================================================== //
// State 1 # //
// ================================================== //
[state1]
MaxResets = 10 // MaxResets for this state
Need.Zen = 100000 // [0-2000000000] Needed zen for reset; 0 - noneed
Need.PcPoint = 0 // Needed PcPoint for reset
Need.WCoin = 0 // Needed WCoin for reset
Need.LvlDK = 300 // [0-400] Needed lvl for DK to reset
Need.LvlDW = 360 // [0-400] Needed lvl for DW to reset
Need.LvlDL = 360 // [0-400] Needed lvl for DL to reset
Need.LvlSUM = 360 // [0-400] Needed lvl for SUM to reset
Need.LvlELF = 360 // [0-400] Needed lvl for ELF to reset
Need.LvlMG = 360 // [0-400] Needed lvl for MG to reset
Need.NumItems = 0 // [0-20] NumItems needed for Reset; 0 - noneed items 2
Clear.Inventire = 0 // [1/0] Clear Inventire
Clear.Quests = 0 // [1/0] Clear Quests
Clear.Skills = 0 // [1/0] Clear Skills
Clear.Points = 0 // [1/0] Clear Stats
Clear.Command = 0 // [1/0] Clear Command for DL
Clear.PcPoint = 0 // [1/0] Clear PcPoints
Clear.WCoin = 0 // [1/0] Clear WCoins
Clear.Zen = 0 // [1/0] Clear Zen
// Formula
// 0 - no added points for reset
// 1 - points for reset = Save Points + Reset Points
// 2 - points for reset = Reset * Points
Add.Formula = 0 // [0-2]
Add.PointsDK = 200 // [0-32000] Points added to DK for reset
Add.PointsDW = 200 // [0-32000] Points added to DW for reset
Add.PointsDL = 200 // [0-32000] Points added to DL for reset
Add.PointsSUM = 200 // [0-32000] Points added to SUM for reset
Add.PointsELF = 200 // [0-32000] Points added to ELF for reset
Add.PointsMG = 200 // [0-32000] Points added to MG for reset
Add.PcPoint = 0 // Added PcPoint for reset
Add.WCoin = 0 // Added WCoin for reset
//Need.Item[1] - example with Jewel Of Bless
Need.Item[1].Num = 1 // [1-20] Num of such kind of items you need for reset
Need.Item[1].Index = 14 // [0-15] Index of [1] needed Item
Need.Item[1].Type = 13 // [0-255] Type of [1] needed Item
Need.Item[1].Lvl = 0 // [0-13] Lvl of [1] needed Item
Need.Item[1].Luck = 0 // [1/0] Luck of [1] needed Item
Need.Item[1].Skill = 0 // [1/0] Skill of [1] needed Item
Need.Item[1].Opt = 0 // [0-7] Opt of [1] needed Item
Need.Item[1].Exc = 0 // [0-63] Exc of [1] needed Item
//Need.Item[2] - example with Jewel Of Soul
Need.Item[2].Num = 1 // Num of such kind of items you need for reset
Need.Item[2].Index = 14 // [0-15] Index of [2] needed Item
Need.Item[2].Type = 14 // [0-200] Type of [2] needed Item
Need.Item[2].Lvl = 0 // [0-13] Lvl of [2] needed Item
Need.Item[2].Luck = 0 // [1/0] Luck of [2] needed Item
Need.Item[2].Skill = 0 // [1/0] Skill of [2] needed Item
Need.Item[2].Opt = 0 // [0-7] Opt of [2] needed Item
Need.Item[2].Exc = 0 // [0-63] Exc of [2] needed Item
// ================================================== //
// State 2 # //
// ================================================== //
[state2]
MaxResets = 20 // MaxResets for this state
Need.Zen = 1000000 // [0-2000000000] Needed zen for reset; 0 - noneed
Need.PcPoint = 10 // Needed PcPoint for reset
Need.WCoin = 5 // Needed WCoin for reset
Need.LvlDK = 400 // [0-400] Needed lvl for DK to reset
Need.LvlDW = 400 // [0-400] Needed lvl for DW to reset
Need.LvlDL = 400 // [0-400] Needed lvl for DL to reset
Need.LvlSUM = 400 // [0-400] Needed lvl for SUM to reset
Need.LvlELF = 400 // [0-400] Needed lvl for ELF to reset
Need.LvlMG = 400 // [0-400] Needed lvl for MG to reset
Need.NumItems = 2 // [0-20] NumItems needed for Reset; 0 - noneed items
Clear.Inventire = 1 // [1/0] Clear Inventire
Clear.Quests = 1 // [1/0] Clear Quests
Clear.Skills = 1 // [1/0] Clear Skills
Clear.Points = 1 // [1/0] Clear Stats
Clear.Command = 1 // [1/0] Clear Command for DL
Clear.PcPoint = 0 // [1/0] Clear PcPoints
Clear.WCoin = 0 // [1/0] Clear WCoins
Clear.Zen = 0 // [1/0] Clear Zen
// Formula
// 0 - no added points for reset
// 1 - points for reset = Save Points + Reset Points
// 2 - points for reset = Reset * Points
Add.Formula = 2 // [0-2]
Add.PointsDK = 200 // [0-32000] Points added to DK for reset
Add.PointsDW = 200 // [0-32000] Points added to DW for reset
Add.PointsDL = 200 // [0-32000] Points added to DL for reset
Add.PointsSUM = 200 // [0-32000] Points added to SUM for reset
Add.PointsELF = 200 // [0-32000] Points added to ELF for reset
Add.PointsMG = 200 // [0-32000] Points added to MG for reset
Add.PcPoint = 0 // Added PcPoint for reset
Add.WCoin = 0 // Added WCoin for reset
//Need.Item[1] - example with Jewel Of Bless
Need.Item[1].Num = 3 // [1-20] Num of such kind of items you need for reset
Need.Item[1].Index = 14 // [0-15] Index of [1] needed Item
Need.Item[1].Type = 13 // [0-255] Type of [1] needed Item
Need.Item[1].Lvl = 0 // [0-13] Lvl of [1] needed Item
Need.Item[1].Luck = 0 // [1/0] Luck of [1] needed Item
Need.Item[1].Skill = 0 // [1/0] Skill of [1] needed Item
Need.Item[1].Opt = 0 // [0-7] Opt of [1] needed Item
Need.Item[1].Exc = 0 // [0-63] Exc of [1] needed Item
//Need.Item[2] - example with Jewel Of Soul
Need.Item[2].Num = 5 // Num of such kind of items you need for reset
Need.Item[2].Index = 14 // [0-15] Index of [2] needed Item
Need.Item[2].Type = 14 // [0-200] Type of [2] needed Item
Need.Item[2].Lvl = 0 // [0-13] Lvl of [2] needed Item
Need.Item[2].Luck = 0 // [1/0] Luck of [2] needed Item
Need.Item[2].Skill = 0 // [1/0] Skill of [2] needed Item
Need.Item[2].Opt = 0 // [0-7] Opt of [2] needed Item
Need.Item[2].Exc = 0 // [0-63] Exc of [2] needed Item
// ================================================== //
// You can add more States!!! # //
// ================================================== //
1~49 = 300pontos
50~99 = 250pontos
tem como fazer isso?
me ajudem por favor
PASTA DO ARQUIVO esta assim... ja fiz um monte de alteração e nao consegui arrumar
==================================================================================
[Customs]
EnableResetSystem = 1 // [0-1] 0: Disable ResetSytems, 1: Enable ResetSystems
MaximumResets = 50
NumStates = 1 // [1-100]
ResetColumn = Resets
//###################################################//
//!!!DON"T WRITE SOMETHING AFTER RESET COLUMN NAME!!!//
//###################################################//
// ================================================== //
// State 1 # //
// ================================================== //
[state1]
MaxResets = 10 // MaxResets for this state
Need.Zen = 100000 // [0-2000000000] Needed zen for reset; 0 - noneed
Need.PcPoint = 0 // Needed PcPoint for reset
Need.WCoin = 0 // Needed WCoin for reset
Need.LvlDK = 300 // [0-400] Needed lvl for DK to reset
Need.LvlDW = 360 // [0-400] Needed lvl for DW to reset
Need.LvlDL = 360 // [0-400] Needed lvl for DL to reset
Need.LvlSUM = 360 // [0-400] Needed lvl for SUM to reset
Need.LvlELF = 360 // [0-400] Needed lvl for ELF to reset
Need.LvlMG = 360 // [0-400] Needed lvl for MG to reset
Need.NumItems = 0 // [0-20] NumItems needed for Reset; 0 - noneed items 2
Clear.Inventire = 0 // [1/0] Clear Inventire
Clear.Quests = 0 // [1/0] Clear Quests
Clear.Skills = 0 // [1/0] Clear Skills
Clear.Points = 0 // [1/0] Clear Stats
Clear.Command = 0 // [1/0] Clear Command for DL
Clear.PcPoint = 0 // [1/0] Clear PcPoints
Clear.WCoin = 0 // [1/0] Clear WCoins
Clear.Zen = 0 // [1/0] Clear Zen
// Formula
// 0 - no added points for reset
// 1 - points for reset = Save Points + Reset Points
// 2 - points for reset = Reset * Points
Add.Formula = 0 // [0-2]
Add.PointsDK = 200 // [0-32000] Points added to DK for reset
Add.PointsDW = 200 // [0-32000] Points added to DW for reset
Add.PointsDL = 200 // [0-32000] Points added to DL for reset
Add.PointsSUM = 200 // [0-32000] Points added to SUM for reset
Add.PointsELF = 200 // [0-32000] Points added to ELF for reset
Add.PointsMG = 200 // [0-32000] Points added to MG for reset
Add.PcPoint = 0 // Added PcPoint for reset
Add.WCoin = 0 // Added WCoin for reset
//Need.Item[1] - example with Jewel Of Bless
Need.Item[1].Num = 1 // [1-20] Num of such kind of items you need for reset
Need.Item[1].Index = 14 // [0-15] Index of [1] needed Item
Need.Item[1].Type = 13 // [0-255] Type of [1] needed Item
Need.Item[1].Lvl = 0 // [0-13] Lvl of [1] needed Item
Need.Item[1].Luck = 0 // [1/0] Luck of [1] needed Item
Need.Item[1].Skill = 0 // [1/0] Skill of [1] needed Item
Need.Item[1].Opt = 0 // [0-7] Opt of [1] needed Item
Need.Item[1].Exc = 0 // [0-63] Exc of [1] needed Item
//Need.Item[2] - example with Jewel Of Soul
Need.Item[2].Num = 1 // Num of such kind of items you need for reset
Need.Item[2].Index = 14 // [0-15] Index of [2] needed Item
Need.Item[2].Type = 14 // [0-200] Type of [2] needed Item
Need.Item[2].Lvl = 0 // [0-13] Lvl of [2] needed Item
Need.Item[2].Luck = 0 // [1/0] Luck of [2] needed Item
Need.Item[2].Skill = 0 // [1/0] Skill of [2] needed Item
Need.Item[2].Opt = 0 // [0-7] Opt of [2] needed Item
Need.Item[2].Exc = 0 // [0-63] Exc of [2] needed Item
// ================================================== //
// State 2 # //
// ================================================== //
[state2]
MaxResets = 20 // MaxResets for this state
Need.Zen = 1000000 // [0-2000000000] Needed zen for reset; 0 - noneed
Need.PcPoint = 10 // Needed PcPoint for reset
Need.WCoin = 5 // Needed WCoin for reset
Need.LvlDK = 400 // [0-400] Needed lvl for DK to reset
Need.LvlDW = 400 // [0-400] Needed lvl for DW to reset
Need.LvlDL = 400 // [0-400] Needed lvl for DL to reset
Need.LvlSUM = 400 // [0-400] Needed lvl for SUM to reset
Need.LvlELF = 400 // [0-400] Needed lvl for ELF to reset
Need.LvlMG = 400 // [0-400] Needed lvl for MG to reset
Need.NumItems = 2 // [0-20] NumItems needed for Reset; 0 - noneed items
Clear.Inventire = 1 // [1/0] Clear Inventire
Clear.Quests = 1 // [1/0] Clear Quests
Clear.Skills = 1 // [1/0] Clear Skills
Clear.Points = 1 // [1/0] Clear Stats
Clear.Command = 1 // [1/0] Clear Command for DL
Clear.PcPoint = 0 // [1/0] Clear PcPoints
Clear.WCoin = 0 // [1/0] Clear WCoins
Clear.Zen = 0 // [1/0] Clear Zen
// Formula
// 0 - no added points for reset
// 1 - points for reset = Save Points + Reset Points
// 2 - points for reset = Reset * Points
Add.Formula = 2 // [0-2]
Add.PointsDK = 200 // [0-32000] Points added to DK for reset
Add.PointsDW = 200 // [0-32000] Points added to DW for reset
Add.PointsDL = 200 // [0-32000] Points added to DL for reset
Add.PointsSUM = 200 // [0-32000] Points added to SUM for reset
Add.PointsELF = 200 // [0-32000] Points added to ELF for reset
Add.PointsMG = 200 // [0-32000] Points added to MG for reset
Add.PcPoint = 0 // Added PcPoint for reset
Add.WCoin = 0 // Added WCoin for reset
//Need.Item[1] - example with Jewel Of Bless
Need.Item[1].Num = 3 // [1-20] Num of such kind of items you need for reset
Need.Item[1].Index = 14 // [0-15] Index of [1] needed Item
Need.Item[1].Type = 13 // [0-255] Type of [1] needed Item
Need.Item[1].Lvl = 0 // [0-13] Lvl of [1] needed Item
Need.Item[1].Luck = 0 // [1/0] Luck of [1] needed Item
Need.Item[1].Skill = 0 // [1/0] Skill of [1] needed Item
Need.Item[1].Opt = 0 // [0-7] Opt of [1] needed Item
Need.Item[1].Exc = 0 // [0-63] Exc of [1] needed Item
//Need.Item[2] - example with Jewel Of Soul
Need.Item[2].Num = 5 // Num of such kind of items you need for reset
Need.Item[2].Index = 14 // [0-15] Index of [2] needed Item
Need.Item[2].Type = 14 // [0-200] Type of [2] needed Item
Need.Item[2].Lvl = 0 // [0-13] Lvl of [2] needed Item
Need.Item[2].Luck = 0 // [1/0] Luck of [2] needed Item
Need.Item[2].Skill = 0 // [1/0] Skill of [2] needed Item
Need.Item[2].Opt = 0 // [0-7] Opt of [2] needed Item
Need.Item[2].Exc = 0 // [0-63] Exc of [2] needed Item
// ================================================== //
// You can add more States!!! # //
// ================================================== //