esse comando é de entro do WinSPC:
[NetLib]
Port=38111
SendMaxBufSize=131072
SendMaxBufSizeUserHandler=131072
SendMaxBufSizeLinkHandler=1048576
ProcessDataLimit=10000
MaxUserNum=100
WatchsNoPackLimit=30000
UseEncryptPacket=1
SystemLogTTimeOut=100
ReactorTimeOut=100
DisableReactorPipe=1
ConnectRetryTime=5000
ConnectRetryNum=10
MemPoolUnitSizeClass=5
LogLevel=3
[WorldSvr]
ServerIdx=24
GroupIdx=1
GlobalTimer=4:10000,5:5000,7:3600000,22:60000,8:2000
WorldTimer=1:100,2:150,3:3000,6:60000,8:2000,9:10000,14:2000,16:200,20:200,21:200
CommonIniPath=Common.ini
IPAddress=192.168.71.128
UpdateInterval=300000
###################################
#### GameGuard ####
###################################
UseGameGuardAuth=0
# The GameGuard library name
AddGameGuardName=libggauth2.so.0
# GameGuard check interval and timeout
GameGuardInterval=180000
NoResponseTimeout=180000
# UseApex
UseApex=0
# ApexModulePath
#ApexModulePath=./ApexProxy.dll
ApexModulePath=./ApexProxy.so
UseAdminUser=0
# Allow cash shop
# You must have a cash shop website set up
# Your client must also be hexed to the correct URL for your shop
AllowCashShop=0
###################################
#### Hack checking options ####
###################################
UseHackcheckByTimeScope=0
UseCheckShopHack=0
UseCheckWarpHack=0
UseCheckWareHouseHack=0
UseCheckSkillCoolTimeHack=0
UseCheckDistanceSkillHack=0
UseCheckDeadStatActive=0
UseCheckDMZArea=0
UseCheckInventoryHack=0
UseCheckUserAttack=0
UseCheckDeadStatActive=0
ActiveDeadStatCount=30
SpeedHackCheckTime=10000
MaxAttackHackTime=300000
CheckSkillTimeHackScope=60000
#Check if the client is the right version
UseNonClientCheck=0
NonClientDisAdvantageRate=90
# Anti Alz db hack checking
# DO NOT edit the db directly if you enable this
UseAlzDbHackCheck=0
UseCutIfAlzDbHacked=0
# Stores detected hack users in the DB
UseHackUserDBSave=1
# I *think* these are the number of hacks
# to detect before kicking the player
MaxTimeHackingCount=2
MaxDistanceHackingCount=2
# I *think* this checks game items exist
# in belongitem.scp
UseCheckBelongItem=0
UseCheckMissionIdx=1
UseCheckDungeon=0
###################################
#### Channel options ####
###################################
# Allow PvP honour betting?
UsePvpBetting=0
# Use [MobChase] section in const.scp
# For increasing mod aggro ranges based on
# the WorldType in common.ini?
UseMobsChaseModify=1
# Enable [DropDiscount] section of const.scp
# For overriding specific item drops with
# others for events?
UseDropDiscount=0
# Use drops from the terrain files
UseWorldDrop=1
# Limit how many personal shops can be opened?
UseTradeChannelRestriction=0
PShopOpenLimitCount=0
AllowTradeChannel=0
###################################
#### Game play options ####
###################################
# Limit the levels of party members
UsePartyMinExpForInvalidPartyMember=1
# Limit the distance you can invite party members from
IgnorePartyInviteDistance=0
# Ignore some buff stacking?
UseIgnoreOtherBlessBuff=0
# Check the player's service type and
# limits inventory/warehouse slot usage
UseCheckInvenItemSlotByServiceType=0
UseBlessingBeadCheck=0
UseArtOfDefensePenalty=1
#
UseMinLevDiffValueForExpCalc=1
###################################
#### Dungeon options ####
###################################
# Instances are the temporary copies of dungeon maps you enter
# when going into a dungeon. These instances are why you don't
# all end up in the same dungeon. The maximum number of instances
# is in QuestDungeon.scp
# Limit the number of odd circles a player can use in a dungeon
RestrictOddCircleUseCountInDungeon=1
# Allow additional mission dungeon instances in premium channels
UseAdditionalMissionDungeonInstanceInPremiumCH=1
# Allow additional mission dungeon instances for premium players
UseAdditionalMissionDungeonInstanceInPremiumUser=1
# Number of additional instances for the above
AdditionalMissionDungeonInstanceCount=0
ExtraCount=5
UseRandomValueWriteLog=0
#InstantWar
UseInstantWarNationReward=1
###################################
#### Anti-addiction system ####
###################################
UseAntiOnlineGameAddictionSystem=1 ### LS = 0 , ITS = 1
InstantPlayTimeClearIntervalMin=300
InstantPlayTimeNotifyIntervalMin=1
advantageBoundaryTime0=10800
advantageBoundaryTime1=18000
InstantPlayTimeDebugMultiple=1
[DBAgent]
Addr=127.0.0.1
Port=38181
[GlobalMgrSvr]
Addr=127.0.0.1
Port=38170
[CashDBAgent]
Addr=127.0.0.1
Port=38190
[ChatNode]
AddrForServer=127.0.0.1
AddrForClient=192.168.7x.xxx
Port=38121
sera que tenho que trocar algo aqui ? tipo ips
Segunda parte esse é do WorlsSvr.cfg
[NetLib]
Port=38111
SendMaxBufSize=131072
SendMaxBufSizeUserHandler=131072
SendMaxBufSizeLinkHandler=1048576
ProcessDataLimit=10000
MaxUserNum=500
WatchsNoPackLimit=30000
UseEncryptPacket=1
SystemLogTTimeOut=100
ReactorTimeOut=100
DisableReactorPipe=1
ConnectRetryTime=5000
ConnectRetryNum=10
MemPoolUnitSizeClass=5
LogLevel=3
[WorldSvr]
ServerIdx=1
GroupIdx=1
GlobalTimer=4:10000,5:5000,7:3600000,22:60000,8:2000
WorldTimer=1:100,2:150,3:3000,6:60000,8:2000,9:10000,14:2000,16:200,20:200,21:200
CommonIniPath=Common.ini
IPAddress=127.0.0.1
UpdateInterval=300000
###################################
#### GameGuard ####
###################################
UseGameGuardAuth=0
# The GameGuard library name
AddGameGuardName=libggauth2.so.0
# GameGuard check interval and timeout
GameGuardInterval=180000
NoResponseTimeout=180000
# UseApex
UseApex=0
# ApexModulePath
#ApexModulePath=./ApexProxy.dll
ApexModulePath=./ApexProxy.so
UseAdminUser=0
# Allow cash shop
# You must have a cash shop website set up
# Your client must also be hexed to the correct URL for your shop
AllowCashShop=0
###################################
#### Hack checking options ####
###################################
UseHackcheckByTimeScope=0
UseCheckShopHack=0
UseCheckWarpHack=0
UseCheckWareHouseHack=0
UseCheckSkillCoolTimeHack=0
UseCheckDistanceSkillHack=0
UseCheckDeadStatActive=0
UseCheckDMZArea=0
UseCheckInventoryHack=0
UseCheckUserAttack=0
UseCheckDeadStatActive=0
ActiveDeadStatCount=30
SpeedHackCheckTime=10000
MaxAttackHackTime=300000
CheckSkillTimeHackScope=60000
#Check if the client is the right version
UseNonClientCheck=0
NonClientDisAdvantageRate=90
# Anti Alz db hack checking
# DO NOT edit the db directly if you enable this
UseAlzDbHackCheck=0
UseCutIfAlzDbHacked=0
# Stores detected hack users in the DB
UseHackUserDBSave=1
# I *think* these are the number of hacks
# to detect before kicking the player
MaxTimeHackingCount=2
MaxDistanceHackingCount=2
# I *think* this checks game items exist
# in belongitem.scp
UseCheckBelongItem=0
UseCheckMissionIdx=1
UseCheckDungeon=0
###################################
#### Channel options ####
###################################
# Allow PvP honour betting?
UsePvpBetting=0
# Use [MobChase] section in const.scp
# For increasing mod aggro ranges based on
# the WorldType in common.ini?
UseMobsChaseModify=1
# Enable [DropDiscount] section of const.scp
# For overriding specific item drops with
# others for events?
UseDropDiscount=0
# Use drops from the terrain files
UseWorldDrop=1
# Limit how many personal shops can be opened?
UseTradeChannelRestriction=0
PShopOpenLimitCount=0
AllowTradeChannel=0
###################################
#### Game play options ####
###################################
# Limit the levels of party members
UsePartyMinExpForInvalidPartyMember=1
# Limit the distance you can invite party members from
IgnorePartyInviteDistance=0
# Ignore some buff stacking?
UseIgnoreOtherBlessBuff=0
# Check the player's service type and
# limits inventory/warehouse slot usage
UseCheckInvenItemSlotByServiceType=0
UseBlessingBeadCheck=0
UseArtOfDefensePenalty=1
#
UseMinLevDiffValueForExpCalc=1
###################################
#### Dungeon options ####
###################################
# Instances are the temporary copies of dungeon maps you enter
# when going into a dungeon. These instances are why you don't
# all end up in the same dungeon. The maximum number of instances
# is in QuestDungeon.scp
# Limit the number of odd circles a player can use in a dungeon
RestrictOddCircleUseCountInDungeon=1
# Allow additional mission dungeon instances in premium channels
UseAdditionalMissionDungeonInstanceInPremiumCH=1
# Allow additional mission dungeon instances for premium players
UseAdditionalMissionDungeonInstanceInPremiumUser=1
# Number of additional instances for the above
AdditionalMissionDungeonInstanceCount=0
ExtraCount=5
UseRandomValueWriteLog=0
#InstantWar
UseInstantWarNationReward=1
###################################
#### Anti-addiction system ####
###################################
UseAntiOnlineGameAddictionSystem=1 ### LS = 0 , ITS = 1
InstantPlayTimeClearIntervalMin=300
InstantPlayTimeNotifyIntervalMin=1
advantageBoundaryTime0=10800
advantageBoundaryTime1=18000
InstantPlayTimeDebugMultiple=1
[DBAgent]
Addr=127.0.0.1
Port=38181
[GlobalMgrSvr]
Addr=127.0.0.1
Port=38170
[CashDBAgent]
Addr=127.0.0.1
Port=38190
[ChatNode]
AddrForServer=127.0.0.1
AddrForClient=127.0.0.1
Port=38121
[NetLib]
Port=38111
SendMaxBufSize=131072
SendMaxBufSizeUserHandler=131072
SendMaxBufSizeLinkHandler=1048576
ProcessDataLimit=10000
MaxUserNum=100
WatchsNoPackLimit=30000
UseEncryptPacket=1
SystemLogTTimeOut=100
ReactorTimeOut=100
DisableReactorPipe=1
ConnectRetryTime=5000
ConnectRetryNum=10
MemPoolUnitSizeClass=5
LogLevel=3
[WorldSvr]
ServerIdx=24
GroupIdx=1
GlobalTimer=4:10000,5:5000,7:3600000,22:60000,8:2000
WorldTimer=1:100,2:150,3:3000,6:60000,8:2000,9:10000,14:2000,16:200,20:200,21:200
CommonIniPath=Common.ini
IPAddress=192.168.71.128
UpdateInterval=300000
###################################
#### GameGuard ####
###################################
UseGameGuardAuth=0
# The GameGuard library name
AddGameGuardName=libggauth2.so.0
# GameGuard check interval and timeout
GameGuardInterval=180000
NoResponseTimeout=180000
# UseApex
UseApex=0
# ApexModulePath
#ApexModulePath=./ApexProxy.dll
ApexModulePath=./ApexProxy.so
UseAdminUser=0
# Allow cash shop
# You must have a cash shop website set up
# Your client must also be hexed to the correct URL for your shop
AllowCashShop=0
###################################
#### Hack checking options ####
###################################
UseHackcheckByTimeScope=0
UseCheckShopHack=0
UseCheckWarpHack=0
UseCheckWareHouseHack=0
UseCheckSkillCoolTimeHack=0
UseCheckDistanceSkillHack=0
UseCheckDeadStatActive=0
UseCheckDMZArea=0
UseCheckInventoryHack=0
UseCheckUserAttack=0
UseCheckDeadStatActive=0
ActiveDeadStatCount=30
SpeedHackCheckTime=10000
MaxAttackHackTime=300000
CheckSkillTimeHackScope=60000
#Check if the client is the right version
UseNonClientCheck=0
NonClientDisAdvantageRate=90
# Anti Alz db hack checking
# DO NOT edit the db directly if you enable this
UseAlzDbHackCheck=0
UseCutIfAlzDbHacked=0
# Stores detected hack users in the DB
UseHackUserDBSave=1
# I *think* these are the number of hacks
# to detect before kicking the player
MaxTimeHackingCount=2
MaxDistanceHackingCount=2
# I *think* this checks game items exist
# in belongitem.scp
UseCheckBelongItem=0
UseCheckMissionIdx=1
UseCheckDungeon=0
###################################
#### Channel options ####
###################################
# Allow PvP honour betting?
UsePvpBetting=0
# Use [MobChase] section in const.scp
# For increasing mod aggro ranges based on
# the WorldType in common.ini?
UseMobsChaseModify=1
# Enable [DropDiscount] section of const.scp
# For overriding specific item drops with
# others for events?
UseDropDiscount=0
# Use drops from the terrain files
UseWorldDrop=1
# Limit how many personal shops can be opened?
UseTradeChannelRestriction=0
PShopOpenLimitCount=0
AllowTradeChannel=0
###################################
#### Game play options ####
###################################
# Limit the levels of party members
UsePartyMinExpForInvalidPartyMember=1
# Limit the distance you can invite party members from
IgnorePartyInviteDistance=0
# Ignore some buff stacking?
UseIgnoreOtherBlessBuff=0
# Check the player's service type and
# limits inventory/warehouse slot usage
UseCheckInvenItemSlotByServiceType=0
UseBlessingBeadCheck=0
UseArtOfDefensePenalty=1
#
UseMinLevDiffValueForExpCalc=1
###################################
#### Dungeon options ####
###################################
# Instances are the temporary copies of dungeon maps you enter
# when going into a dungeon. These instances are why you don't
# all end up in the same dungeon. The maximum number of instances
# is in QuestDungeon.scp
# Limit the number of odd circles a player can use in a dungeon
RestrictOddCircleUseCountInDungeon=1
# Allow additional mission dungeon instances in premium channels
UseAdditionalMissionDungeonInstanceInPremiumCH=1
# Allow additional mission dungeon instances for premium players
UseAdditionalMissionDungeonInstanceInPremiumUser=1
# Number of additional instances for the above
AdditionalMissionDungeonInstanceCount=0
ExtraCount=5
UseRandomValueWriteLog=0
#InstantWar
UseInstantWarNationReward=1
###################################
#### Anti-addiction system ####
###################################
UseAntiOnlineGameAddictionSystem=1 ### LS = 0 , ITS = 1
InstantPlayTimeClearIntervalMin=300
InstantPlayTimeNotifyIntervalMin=1
advantageBoundaryTime0=10800
advantageBoundaryTime1=18000
InstantPlayTimeDebugMultiple=1
[DBAgent]
Addr=127.0.0.1
Port=38181
[GlobalMgrSvr]
Addr=127.0.0.1
Port=38170
[CashDBAgent]
Addr=127.0.0.1
Port=38190
[ChatNode]
AddrForServer=127.0.0.1
AddrForClient=192.168.7x.xxx
Port=38121
sera que tenho que trocar algo aqui ? tipo ips
Segunda parte esse é do WorlsSvr.cfg
[NetLib]
Port=38111
SendMaxBufSize=131072
SendMaxBufSizeUserHandler=131072
SendMaxBufSizeLinkHandler=1048576
ProcessDataLimit=10000
MaxUserNum=500
WatchsNoPackLimit=30000
UseEncryptPacket=1
SystemLogTTimeOut=100
ReactorTimeOut=100
DisableReactorPipe=1
ConnectRetryTime=5000
ConnectRetryNum=10
MemPoolUnitSizeClass=5
LogLevel=3
[WorldSvr]
ServerIdx=1
GroupIdx=1
GlobalTimer=4:10000,5:5000,7:3600000,22:60000,8:2000
WorldTimer=1:100,2:150,3:3000,6:60000,8:2000,9:10000,14:2000,16:200,20:200,21:200
CommonIniPath=Common.ini
IPAddress=127.0.0.1
UpdateInterval=300000
###################################
#### GameGuard ####
###################################
UseGameGuardAuth=0
# The GameGuard library name
AddGameGuardName=libggauth2.so.0
# GameGuard check interval and timeout
GameGuardInterval=180000
NoResponseTimeout=180000
# UseApex
UseApex=0
# ApexModulePath
#ApexModulePath=./ApexProxy.dll
ApexModulePath=./ApexProxy.so
UseAdminUser=0
# Allow cash shop
# You must have a cash shop website set up
# Your client must also be hexed to the correct URL for your shop
AllowCashShop=0
###################################
#### Hack checking options ####
###################################
UseHackcheckByTimeScope=0
UseCheckShopHack=0
UseCheckWarpHack=0
UseCheckWareHouseHack=0
UseCheckSkillCoolTimeHack=0
UseCheckDistanceSkillHack=0
UseCheckDeadStatActive=0
UseCheckDMZArea=0
UseCheckInventoryHack=0
UseCheckUserAttack=0
UseCheckDeadStatActive=0
ActiveDeadStatCount=30
SpeedHackCheckTime=10000
MaxAttackHackTime=300000
CheckSkillTimeHackScope=60000
#Check if the client is the right version
UseNonClientCheck=0
NonClientDisAdvantageRate=90
# Anti Alz db hack checking
# DO NOT edit the db directly if you enable this
UseAlzDbHackCheck=0
UseCutIfAlzDbHacked=0
# Stores detected hack users in the DB
UseHackUserDBSave=1
# I *think* these are the number of hacks
# to detect before kicking the player
MaxTimeHackingCount=2
MaxDistanceHackingCount=2
# I *think* this checks game items exist
# in belongitem.scp
UseCheckBelongItem=0
UseCheckMissionIdx=1
UseCheckDungeon=0
###################################
#### Channel options ####
###################################
# Allow PvP honour betting?
UsePvpBetting=0
# Use [MobChase] section in const.scp
# For increasing mod aggro ranges based on
# the WorldType in common.ini?
UseMobsChaseModify=1
# Enable [DropDiscount] section of const.scp
# For overriding specific item drops with
# others for events?
UseDropDiscount=0
# Use drops from the terrain files
UseWorldDrop=1
# Limit how many personal shops can be opened?
UseTradeChannelRestriction=0
PShopOpenLimitCount=0
AllowTradeChannel=0
###################################
#### Game play options ####
###################################
# Limit the levels of party members
UsePartyMinExpForInvalidPartyMember=1
# Limit the distance you can invite party members from
IgnorePartyInviteDistance=0
# Ignore some buff stacking?
UseIgnoreOtherBlessBuff=0
# Check the player's service type and
# limits inventory/warehouse slot usage
UseCheckInvenItemSlotByServiceType=0
UseBlessingBeadCheck=0
UseArtOfDefensePenalty=1
#
UseMinLevDiffValueForExpCalc=1
###################################
#### Dungeon options ####
###################################
# Instances are the temporary copies of dungeon maps you enter
# when going into a dungeon. These instances are why you don't
# all end up in the same dungeon. The maximum number of instances
# is in QuestDungeon.scp
# Limit the number of odd circles a player can use in a dungeon
RestrictOddCircleUseCountInDungeon=1
# Allow additional mission dungeon instances in premium channels
UseAdditionalMissionDungeonInstanceInPremiumCH=1
# Allow additional mission dungeon instances for premium players
UseAdditionalMissionDungeonInstanceInPremiumUser=1
# Number of additional instances for the above
AdditionalMissionDungeonInstanceCount=0
ExtraCount=5
UseRandomValueWriteLog=0
#InstantWar
UseInstantWarNationReward=1
###################################
#### Anti-addiction system ####
###################################
UseAntiOnlineGameAddictionSystem=1 ### LS = 0 , ITS = 1
InstantPlayTimeClearIntervalMin=300
InstantPlayTimeNotifyIntervalMin=1
advantageBoundaryTime0=10800
advantageBoundaryTime1=18000
InstantPlayTimeDebugMultiple=1
[DBAgent]
Addr=127.0.0.1
Port=38181
[GlobalMgrSvr]
Addr=127.0.0.1
Port=38170
[CashDBAgent]
Addr=127.0.0.1
Port=38190
[ChatNode]
AddrForServer=127.0.0.1
AddrForClient=127.0.0.1
Port=38121