T
torzim159
liguei meu servidor de boa...quando loguei fui criar o char ai quando eu fui selecionar a raça...deu esse erro:
"2011.3.15 19:12:14
OS : Windows XP x64 5.2 (Build: 2600)
CPU : GenuineIntel PentiumPro-class processor @ 2204 MHz with 2047MB RAM
Video : Intel® G33/G31 Express Chipset Family (5009)
SkeletalMesh Dwarf.MDwarf_m001_b: Serial size mismatch: Got 40159, Expected 40163
History: LoadObject <- (SkeletalMesh Dwarf.MDwarf_m001_b 16417268==16417268/23198064 16377109 40163) <- ULinkerLoad:reload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.MDwarf NULL) <- UObject::StaticLoadClass <- NControl::SendEventMessage <- NControl::SendEventMessage <- NCPushButton::OnLButtonDown <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain:ispatchWndMsg <- NConsoleWnd:ispatchWndMsgX <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop"
alguem me ajuda aew plzzz >.<
"2011.3.15 19:12:14
OS : Windows XP x64 5.2 (Build: 2600)
CPU : GenuineIntel PentiumPro-class processor @ 2204 MHz with 2047MB RAM
Video : Intel® G33/G31 Express Chipset Family (5009)
SkeletalMesh Dwarf.MDwarf_m001_b: Serial size mismatch: Got 40159, Expected 40163
History: LoadObject <- (SkeletalMesh Dwarf.MDwarf_m001_b 16417268==16417268/23198064 16377109 40163) <- ULinkerLoad:reload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.MDwarf NULL) <- UObject::StaticLoadClass <- NControl::SendEventMessage <- NControl::SendEventMessage <- NCPushButton::OnLButtonDown <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain:ispatchWndMsg <- NConsoleWnd:ispatchWndMsgX <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop"
alguem me ajuda aew plzzz >.<