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{Pedido}Tutorial para entender detalhadamente o CommonServer.cfg

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Anderson78950

Novato XPZ
aqui um Pedido acho que muitos ficarão interessados e não só eu, estou aqui pedindo pra quem entende um pouco mais de configuração de Mu , ou seja ja tem uma certa experiência, se puder fazer um Tutorial para entender detalhadamente o CommonServer.cfg para que possamos entender cada texto que tem... existem alguns tutoriais sobre o CommonServer.cfg mas nenhum que explique tudo , ( assim como tem o da siege detalhada , poderia ter desse arquivo tbm que eu acho muito importante ) então fica ae o pedido.

desde ja agradeço.
 

s00x

my life, my style.
Estagiario
Cara não tem oque explicar, basta entender oque esta nos textos, noções extra básicas de inglês .
Alem do mais cada versão tem seu commonserver.cfg, seria mais fácil você postar o seu, e nós explicarmos .
 

s00x

my life, my style.
Estagiario
Qual parte do Post seu commonserver.cfg você não entendeu ?
Não vou baixar um MuServer nessa versão só pra te explicar sobre o commonserver, de um CTRL + A no seu CommonServer, copie tudo que esta selecionado, vem aqui no tópico, clica em Responde, adiciona um QUOTE e coloca o texto dentro .
 

Anderson78950

Novato XPZ
Por favor, Entrar ou Registrar para ver o conteúdo das citações!
 

 

;==========================================================================

; General Server Settings 

;==========================================================================

EnableServerDivision = 0

StalkProtocol = 0

ServerGroupGuildChatting = 1

ServerGroupUnionChatting = 1

NumberOfMaxUser = 200

 

AddExperience = 800

ItemDropPer = 50

EventManagerOn = 1

SCFEventManagerOn = 1

 

Trade = 1

MonsterHp = 1

LootingTime = 7

ZenDurationTime = 45

 

;==========================================================================

; ANTI-HACK Config

;==========================================================================

SpeedHackPlayerBlock = 1

ItemSerialCheck = 1

ItemZeroSerialCheck = 0

 

SkillDistanceCheck = 0

SkillDistanceCheckTemp = 2

SkillDistanceKick = 0

SkillDistanceKickCount = 5

SkillDistanceKickCheckTime = 10

 

IsIgnorePacketHackDetect = 1

MinimumAttackSpeedTime = 30

AttackSpeedTimeLimit = 500

HackCheckCount = 5

DetectedHackKickCount = 10

IsKickDetecHackCountLimit = 5

EnableCheckPenetrationSkill = 0

HackLogServer = 127.0.0.1

DisconnectHackUser = 1

UseNPGGChecksum = 0

DecTimePerAttackSpeed = 5.33

SpeedHackPenalty = 0

 

;==========================================================================

; Character Config

;==========================================================================

CreateCharacter = 1

PersonalShopOpen = 1

UseCharacterAutoRecuperationSystem = 1

CharacterRecuperationMaxLevel = 100

 

IsItemDropRingOfTransform = 0

ItemDropRingOfTransform = 0

 

;==========================================================================

; NPC Config

;==========================================================================

QuestNPCTeleportTime = 90

EnableEventNPCTalk = 1

 

;==========================================================================

; Guild Config

;==========================================================================

GuildCreate = 1

GuildDestroy = 1

GuildCreateLevel = 250

 

EnableBattleSoccer = 1

CastleOwnerGuildDestroyLimit = 1

 

;==========================================================================

; WINGS

;==========================================================================

Wings3ReturnDamageSuccessRate = 5

Wings3RecoverFullLifeSuccessRate = 0

Wings3RecoverFullManaSuccessRate = 5

Wings3SuccessfullBlockingRate = 5

 

;==========================================================================

; MONSTER DROP

;==========================================================================

HellMainItemDrop = 1

 

;==========================================================================

; DARK LORD ITEMS [PETS]

;==========================================================================

IsDropDarkLordItem = 1

SleeveOfLordDropRate = 80

SleeveOfLordDropLevel = 86

SoulOfDarkHorseDropRate = 60

SoulOfDarkHorseropLevel = 110

 

SoulOfDarkSpiritDropRate = 30

SoulOfDarkSpiritDropLevel = 96

DarkSpiritAddExperience = 1

 

DarkSpirit = 1

DarkSpiritAddExperience = 1

 

;==========================================================================

; CHAOS BOX

;==========================================================================

ChaosBox = 1

ChaosEvent = 0

ChaosEventServer = 127.0.0.1

 

;==========================================================================

; FIRECRACKER

;==========================================================================

FireCrackerEvent = 1

FireCrackerDropRate = 100

ItemDropRateForFireCracker = 1000

 

;==========================================================================

; HEART OF DARK LORD [Replaces Firecracker]

;==========================================================================

DarkLordHeartDropRate = 50

DarkLoadHeartOffEventRate = 1500

 

;==========================================================================

; MEDALS

;==========================================================================

MedalEvent = 1

GoldMedalDropRate = 30

SilverMedalDropRate = 35

ItemDropRateForGoldMedal = 1000

ItemDropRateForSilverMedal = 1000

 

;==========================================================================

; HEART OF LOVE

;==========================================================================

HeartOfLoveEvent = 1

HeartOfLoveDropRate = 55

ItemDropRateForHeartOfLove = 100

 

;==========================================================================

; RIBBON / CHOCOLATE / CANDY BOX

;==========================================================================

RibbonBoxEvent = 0

ChocolateEvent = 0

CandyBoxEvent = 0

MysteryBoxEvent = 0

 

;==========================================================================

; PURITY

;==========================================================================

PurityHarmonyJewel = 1

MixSmeltingStoneItem = 1

RestoreStrengthenItem = 1

StrengthenItem = 1

SmeltItemBySmeltingStone = 1

PuritySuccessRate = 80

PurityNeedZen = 0

SmeltingStoneSuccesRateNormal = 20

SmeltingStoneSuccesRateExcellent = 50

SmeltingNeedZen = 0

StrengthenSuccessRate = 75

SmeltingItemSuccessRateNor = 20

SmeltingItemSuccessRateExt = 80

 

;==========================================================================

; LEVEL 380 SYSTEM

;==========================================================================

System380ItemSystem = 1

CountOfJewelOfHarmonyForMix = 1

CountOfSuhoOfHarmonyForMix = 1

NeedZenForMix = 10000000

MixRateForGrade1 = 70

MixRateForGrade2 = 60

MixRateForGrade3 = 50

 

;==========================================================================

; SHIELD GAGE SYSTEM

;==========================================================================

ShieldSystemOn = 1

DamageDevideToSD = 90

DamageDevideToHP = 10

SuccessAttackRateOption = 20000

ShieldAutoRefillOn = 1

ShieldAutoRefilOnSafeZone = 1

 

CompoundPotionDropOn = 0

CompoundPotionLv1DropRate = 100

CompoundPotionLv2DropRate = 80

CompoundPotionLv3DropRate = 50

CompoundPotionLv1DropLevel = 68

CompoundPotionLv2DropLevel = 96

CompoundPotionLv3DropLevel = 118

 

ShieldComboMissOptionOn = 0

ShieldPotionLv1MixSuccessRate = 50

ShieldPotionLv1MixMoney = 100000

ShieldPotionLv2MixSuccessRate = 30

ShieldPotionLv2MixMoney = 500000

ShieldPotionLv3MixSuccessRate = 30

ShieldPotionLv3MixMoney = 1000000

ShieldGageConstA = 12

ShieldGageConstB = 30

 

;==========================================================================

; GOLDEN ARCHER/EVENT CHIP

;==========================================================================

EventChipEvent = 1

EventChipServerConnect = 1

EventChipServerIp = 127.0.0.1

 

BoxOfGoldMinMobLevel = 10

BoxOfGoldMaxMobLevel = 20

BoxOfGoldDropRate = 10 //Box Drop rate from mobs x/10000

ItemDropRateForBoxOfGold = 30 //Drop item x/1000

ItemExDropRateForBoxOfGold = 20 //Drop excellent x/1000

EventChipDropRateForBoxOfGold = 1 //Rena drop percent

 

;==========================================================================

; GOLDEN INVASION

;==========================================================================

IsEledoradoEvent = 1

 

EledoradoGoldGoblenRegenTime = 300

EledoradoTitanRegenTime = 300

EledoradoGoldDerconRegenTime = 300

EledoradoDevilLizardKingRegenTime = 300

EledoradoDevilTantarosRegenTime = 300

 

EledoradoGoldGoblenItemDropRate = 200

EledoradoTitanItemDropRate = 200

EledoradoGoldDerconItemDropRate = 200

EledoradoDevilLizardKingItemDropRate = 200

EledoradoDevilTantarosItemDropRate = 200

 

EledoradoGoldGoblenExItemDropRate = 200

EledoradoTitanExItemDropRate = 200

EledoradoGoldDerconExItemDropRate = 200

EledoradoDevilLizardKingExItemDropRate = 200

EledoradoDevilTantarosExItemDropRate = 200

 

;==========================================================================

; GOLDEN INVASION 2

;==========================================================================

IsEledorado2Event = 0

 

EledoradoGoldRabbitRegenTime = 360

EledoradoGoldDarkKnightRegenTime = 360

EledoradoGoldDevilRegenTime = 360

EledoradoGoldStoneGolemRegenTime = 360

EledoradoGoldCrustItemRegenTime = 360

EledoradoGoldSatyrosRegenTime = 360

EledoradoGoldTwinTaleRegenTime = 360

EledoradoGoldIronKnightRegenTime = 360

EledoradoGoldNapinRegenTime = 360

EledoradoGoldGreatDragonRegenTime = 360

 

EledoradoGoldRabbitItemDropRate = 200

EledoradoGoldDarkKnightItemDropRate = 200

EledoradoGoldDevilItemDropRate = 200

EledoradoGoldStoneGolemItemDropRate = 200

EledoradoGoldCrustItemDropRate = 200

EledoradoGoldSatyrosItemDropRate = 200

EledoradoGoldTwinTaleItemDropRate = 200

EledoradoGoldIronKnightItemDropRate = 200

EledoradoGoldNapinItemDropRate = 200

EledoradoGoldGreatDragonItemDropRate = 200

 

EledoradoGoldRabbitExItemDropRate = 200

EledoradoGoldDarkKnightExItemDropRate = 200

EledoradoGoldDevilExItemDropRate = 200

EledoradoGoldStoneGolemExItemDropRate = 200

EledoradoGoldCrustExItemDropRate = 200

EledoradoGoldSatyrosExItemDropRate = 200

EledoradoGoldTwinTaleExItemDropRate = 200

EledoradoGoldIronKnightExItemDropRate = 200

EledoradoGoldNapinExItemDropRate = 200

EledoradoGoldGreatDragonExItemDropRate = 200

 

;==========================================================================

; WHITE WIZARD INVASION

;==========================================================================

RingAttackEvent = 1

RingOrcKillGiftRate = 50

 

RingDropGiftRate = 200

SCFRingEventWizardRewardItemType = 13

SCFRingEventWizardRewardItemIndex = 20

 

SCFRingEventOrcRewardDropRate = 50

SCFRingEventOrcRewardItemType = 12

SCFRingEventOrcRewardItemIndex = 15

 

;==========================================================================

; RED DRAGON INVASION

;==========================================================================

EVENT1 = 1

Event1ItemDropTodayMax = 6

Event1ItemDropTodayPercent = 10000000

 

AttackEventRegenTime = 10

 

;==========================================================================

; CHAOS CASTLE

;==========================================================================

ChaosCastleEvent = 1

SCFChaosCastleMinStart = 1

SCFChaosCastleReward1Type = 14

SCFChaosCastleReward1Index = 14

SCFChaosCastleReward2Type = 14

SCFChaosCastleReward2Index = 22

SCFChaosCastleReward3Type = 14

SCFChaosCastleReward3Index = 13

SCFChaosCastleReward4Type = 14

SCFChaosCastleReward4Index = 16

 

SCFChaosCastle1AncientDropPercent = 5

SCFChaosCastle2AncientDropPercent = 10

SCFChaosCastle3AncientDropPercent = 15

SCFChaosCastle4AncientDropPercent = 20

SCFChaosCastle5AncientDropPercent = 25

SCFChaosCastle6AncientDropPercent = 30

SCFChaosCastle7AncientDropPercent = 35

 

SCFChaosCastle1Type1Type2DropPercent = 40

SCFChaosCastle2Type1Type2DropPercent = 45

SCFChaosCastle3Type1Type2DropPercent = 50

SCFChaosCastle4Type1Type2DropPercent = 55

SCFChaosCastle5Type1Type2DropPercent = 60

SCFChaosCastle6Type1Type2DropPercent = 65

SCFChaosCastle7Type1Type2DropPercent = 70

 

;==========================================================================

; CRYSTAL EVENT

;==========================================================================

Japan1StAnivItemDropRate = 1

 

MysteriouseBeadDropRate1 = 50

MysteriouseBeadDropRate2 = 50

 

HiddenTreasureBoxOfflineRate = 10

 

;==========================================================================

; KALIMA EVENT

;==========================================================================

KundunMarkDropRate = 100

 

KundunRefillHPSec = 500

KundunRefillHP = 1000

KundunRefillHPTime = 600

KundunHPLogSaveTime = 120

 

;==========================================================================

; DEVIL SQUARE

;==========================================================================

DevilSquareEvent = 1

DevilSquareEventConnect = 1

DevilSquareEventServer = 127.0.0.1

EyesOfDevilSquareDropRate = 5

KeyOfDevilSquareDropRate = 5

 

;==========================================================================

; BLOOD CASTLE

;==========================================================================

BloodCastleEvent = 1

BloodCastleStartHour = 4

AngelKingsPaperDropRate = 50

BloodBoneDropRate = 50

StoneItemDrop = 1

StoneDropRate = 1

SCFBCMissionReciveTime = 900

SCFBCRewardItemType = 14

SCFBCRewardItemID = 154

SCFBCRewardItemLevel = 0

SCFBCRewardItemDur = 0

SCFBCRewardItemSkill = 0

SCFBCRewardItemLuck = 0

SCFBCRewardItemOpt = 0

SCFBCRewardItemExc = 0 

 

;==========================================================================

; CRYWOLF

;==========================================================================

CrywolfMonsterDarkElfItemDrop   = 1

CrywolfBossMonsterItemDrop   = 1

 

CrywolfApplyMvpBenefit   = 1

CrywolfPlusChaosRateBenefit   = 10

CrywolfMonHPRateBenefit   = 100

CrywolfKundunHPRefillBenefit   = 1

 

CrywolfApplyMvpPenalty   = 1

CrwyolfGemDropPenaltyRate   = 70

CrwyolfGettingExpPenaltyRate   = 70

 

;==========================================================================

; FENRIR

;==========================================================================

FenrirStuffItemDrop = 1

 

FenrirStuff_01_DropLv_Min = 0

FenrirStuff_01_DropLv_Max = 150

FenrirStuff_01_DropMap = 34

FenrirStuff_01_DropRate = 500

 

FenrirStuff_02_DropLv_Min = 0

FenrirStuff_02_DropLv_Max = 150

FenrirStuff_02_DropMap = 34

FenrirStuff_02_DropRate = 200

 

FenrirStuff_03_DropLv_Min = 0

FenrirStuff_03_DropLv_Max = 200

FenrirStuff_03_DropMap = 34

FenrirStuff_03_DropRate = 50

 

FenrirRepairRate = 4000

FenrirDefaultMaxDurSmall = 200

FenrirElfMaxDurSmall = 160

 

;==========================================================================

; KANTURU

;==========================================================================

KanturuEvent = 1

BlockKanturuMapEnter = 0

 

KanturuMayaHandItemDrop = 1

KanturuNightmareItemDrop = 1

 

KanturuSpecialItemDropOn = 1

KanturuMoonStoneDropRate = 200

KanturuJewelOfHarmonyDropRate = 15

 

;==========================================================================

; CASTLE SIEGE & DEEP LOREN

;==========================================================================

CastleSiegeRun = 1

CastleDeepEvent = 1

BlockCastleSiegeMapEnter = 0

 

IsDropSetItemInCastleHuntZone = 1

SetItemInCastleHuntZoneDropRate = 60

SetItemInCastleHuntZoneDropLevel = 75

 

MarkOfTheLord = 60

 

IsDropGemOfDefend = 1

GemOfDefendDropRate = 300

GemOfDefendDropLevel = 75

 

;==========================================================================

; CastleSpecificState =

;

; 1 - Registration of Castle Siege

; 2 - Idle State

; 3 - Registration of the status of Mark Lord

; 4 - Idle State

; 5 - Notification of the attack Castle to quilts

; 6 - Reading the state of Castle Siege

; 7 - ITop of Castle Siege

; 8 - End of Castle Siege

; 9 - End of the cycle of Castle Siege (Back automatically for 1)

;==========================================================================

CastleSpecificState =1

 

CastleCycleStartYear =2015

CastleCycleStartMonth =1

CastleCycleStartDay =24

 

CastleStateStartYear =2015

CastleStateStartMonth =1

CastleStateStartDay =24

CastleStateStartHour =16

CastleStateStartMinute =0

 

Poderia me explicar cada categoria pfv ?
 

zezima

Honrado XPZ
mas já está separado por categoria :x,

CASTLE SIEGE & DEEP LOREN: configura o CS ...

KANTURU: Configura o evento kanturu 

FENRIR: configurações do fenrir

CRYWOLF: configurações do crywolf,

e assim por diante,
 

Anderson78950

Novato XPZ
Por favor, Entrar ou Registrar para ver o conteúdo das citações!
digo as Informações de cada categoria Exemplo de Kalima

 


 CASTLE SIEGE & DEEP LOREN

 

CastleSiegeRun = 1

CastleDeepEvent = 1

BlockCastleSiegeMapEnter = 0
default_huh.gif


 

IsDropSetItemInCastleHuntZone = 1
default_huh.gif


SetItemInCastleHuntZoneDropRate = 60

SetItemInCastleHuntZoneDropLevel = 75
 
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